









Game Developer
EDUCATOR
In addition to a 25 year industry career, I also have extensive experience in undergraduate and graduate education.
I hold a BS in Computer Image Generation, an MS in Emergent Media, and an Mfa in Digital Entertainment
I have advised 2 undergraduate capstone projects and one MS thesis. I am currently advising one master's student and actively engaged in 3 research projects.
In 2011, I inherited an aging C++ class and redesigned it to use a top-down object-first teaching approach. Results so for the fall 2012 semester suggest that I have halved the percentage of failures in the class and over-all improved comprehension and demonstrated student skills.
I

WORCESTER POLYTECHNIC INSTITUTE
Full Time Faculty
Intro to the Game Production Process
Critical Game Analysis
Immersive Media (AR/VR)
Hardware Intrfacing
Artificial Intelligence for Games
Game Engine Design
Advanced Technical Game Development
Advised Capstone and Graduate Thesis Projects
Facilitating Keyboard Use While Wearing a Head-Mounted Display
Student Work | World Wizards: Developing a VR World Building Application | ID: bk128c29h | Digital WPI
Implementing Non-Player Characters in World Wizards
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NORTHEASTERN UNIVERSITY
Taught and consulted on program redesign
Artificial Intelligence for Games

DANIEL WEBSTER COLLEGE
Consulted on course redesign and taught full course load
Introduction to Videogame Hardware
2D Game Development
3D Game Development
MFA Thesis
Virtual Dungeons
Blazor based server
Unity3D WebGL based design tools
Unity3D Android (quest) player
Art creation with Character Creator3, Artbreeder, Unity3D Editor, Maya and Photoshop
In progress at FAU, 1 semester remaining, 4.0 Cum Avg
Contributors: Jeffrey Kessleman, Ledis Molina, Richie Christian
Advisor Christopher Maraffi, Phd
Readers: Joey Bargsten



OTHER CODE PROJECTS
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C#
C++
AnyGUI
An experimental cross platform UI System in C#. Tested on Windows, Macintosh, Linux, Android, IOS and WebGL (JSIL)
SceneGraph3D
An example 3D scenegraph in C++
created for a guest lecture at Champlain
College
Freely Available Nuget Packages Published
Over 12,000 downloads to date

Stills Gallery

A concept piece in progress..


A symbolic aphorism

A concept piece in progress..
AI Enhanced

Mild Mannered intellectual carpenter and toymaker Alexander Carpinter

Alexander's dashing and daring alter ego, the cat burglar known only as "the Jack of Hearts"
Process
These images began with a midjourney prompt to draw a noble dashing handsome man in a cloak with a hood. Dall-e infill was then employed on the right to add a mask, and on the left to completely change his clothing and the background​




The Lady Cassandra Tesper, Dragonknight, in 4 different outfits
Process
These images began with a midjourney prompt to draw a woman in dragon themed armor with auburn hair and a beautiful face. The resulting image was imported to photoshop where a mask and a tinting layer were utilized to give her a bronze complexion. Finally, the photoshopped image was imported into Dall-e, where infill was then employed to change her clothing.
Testamonials
"It is very rare in my academic or professional career where I have called
someone a genius. Jeff is one of the very few for whom I maintain that word."
NIcholas Fortugno
CCO PLaymatics LLC
Prof. Game Design at Parsons The New School for design
"As a professor, Jeffrey worked closely with the other faculty members in preparing materails for his courses. I have visited his class and have been impressed by his effectiveness with our students, His lectures are well planned and thorough and his knowledge of and enthusiasm for the material are obvious."
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Dean Nicholas Bertozzi
Dept of Engineering
Daniel Webster University
"Jeff came to us at Blue Fang to lead the technical side of transforming our 10 year old traditional game company into a modern online game company.
He designed the entire online stack for what was intended to be an online destination site and then turned on a dime to repurpose the design as a massively multiplayer facebook game. Our first such game, Zoo Kingdom, shortly after launch was the second fastestgrowing game on Facebook.
The systens Jeff designed and managed the construction of behaved flawlessly under exceptional usage and were more secure then those of our number one competitor. (Zynga.)"
Hank Howie
VP of Worldwide Development
Disruptor Beam
"Jeff was one of the best Lecturers I've had at Northeastern. Even after class had ended he would stay in class to answer any questions I had. He was a wealth of knowledge in any aspect of Computer Science. I would Recommend any class that he teaches regardless of the topic."
Zachary Fand
Semior Engineer Zynga
My Students' Projects
Space Escape
A well polished and clever Atari2600 style action-puzzle game.
Created by IMGD 1001 students in 6 weeks